The following is a description of all characters and their ships.
Must Viper
Fires shots that travel straight ahead and diagonally.
Although these shots cover a wide area, they lack any real firepower.
Fires a straight laser. Options lock onto any enemies hit by the laser, attacking until they are destroyed.
Shoots a powerful laser that travels straight ahead.
The laser can penetrate defenses, making it
effective against weaker targets.
Due to the laser's extremely narrow path and long cooldown, it is not suited for repeat use.
Fires a barrage of bombs that explode after traveling forward a certain distance.
The bombs' blast duration is long, making them
effective at destroying all targets in an area.
However, the bombs are not very powerful, making them ill-suited for stronger targets.
Shoots a volley of lasers from your options.
Lasers are shot at any locked-on targets on screen at the time of the attack.
Targets hit by the lasers are knocked back.
Since it takes time for the volley to spread out, it is not effective against fast-moving targets.
Continuously shoots an extremely powerful laser.
Destroys all enemy bullets when activated,
allowing you to clear out entire areas of targets.
Targets hit by the laser are knocked back.
While its destructive power and accuracy are extremely high, it is slow to deploy, so be careful when using it.
Blitz Lester
Note: Tee is unlocked after satisfying certain requirements.
Fires shots that travel along a straight path.
Shots are also fired by your options.
Deploys options around your ship when commencing an attack.
Deployed options automatically attack all targets in the area, and can lock on to a maximum of 6 targets.
Your ship also gains enemy-damaging wings when options are deployed.
Keep in mind that while destructive, they lack range.
Unleashes an attack by flapping the ship's wings, which has
wide horizontal range--making it effective against weaker targets.
Is not suited for repeat use due to its lengthy cooldown.
Shoots lasers that spread out in front of your ship. Lasers remain on screen for a set amount of time, making them effective at destroying all targets in the area.
However, since their individual power is weak, it is not effective against stronger targets.
Unleashes a volley of lasers. Lasers are shot at any locked-on targets on screen at the time of the attack.
If there are no locked-on enemies on screen,
the lasers will scatter in all directions.
Targets hit by the lasers are knocked back.
Unleashes a flurry of homing lasers. Attack range changes depending on where it is fired.
The homing lasers travel upwards from the center if fired at the bottom of the screen, and downwards from the center if fired at the top.
After the homing lasers are fired, a powerful gravity bullet is also fired straight forward from your ship.
When fired, all enemy bullets on screen are destroyed, allowing you to clear out entire areas.
Any targets hit by the lasers are knocked back.
Although an extremely powerful attack, it is slow to deploy, so take care when using it.
Bronx Terror
Note: Mews is unlocked after satisfying certain requirements.
Fires a wave shot in front of your ship while your options shoot lasers.
The arrow keys can be used to change the direction of your options' lasers.
Use the down key to disperse the laser
and the up key to focus it.
The shot direction can be locked down
by holding down the shot button.
Note: An option's position cannot be fixed.
Fires a laser and a wave shot in front of your ship. After dividing, your ship's options automatically seek and attack the closest target.
Fires piercing missiles in front of your ship that can be positioned with the up and down keys. Missiles have a slight cooldown after being fired.
Fires a wall of lasers from bits on both sides of your ship, and then fires a short laser which bounces between both laser walls.
Lasers remain on the screen for a set period of time, but lack firepower.
Use the arrow keys to adjust the direction of the bits' lasers.
Fires a volley of lasers from your ship's bits.
Lasers are shot at any locked-on targets
on screen at the time of the attack.
If no locked-on target is on the screen, the lasers will fire towards the center.
Targets hit by the lasers are knocked back.
Creates an energy sphere, that is fired in front of your ship.
The sphere moves slowly at first, gradually gaining momentum.
Use the left and right keys to adjust its direction.
When fired, all enemy bullets on the screen disappear.
This powerful sphere stays on the screen for a long time, allowing you to clear out large amounts of targets at once.
Targets hit by the sphere are knocked back.
While an extremely powerful attack, be sure to exercise caution as it takes some time to unleash.